![]() It is also possible to convert models created using SketchUp using Blender, or the SketchUp_to. ac file using a 3-D modelling program such as AC3D or Blender. There is a huge database of objects and models available from the FlightGear Scenery Objects Database (FGSDB) at. Some 3-D models are quite generic (such as a tree) and therefore can be used for multiple objects. Objects sit on top of the scenery and include buildings, bridges, aerial masts, hangars and trees.Īn object in the FG scenery context, is a 3-D model placed within the scenery. Instructions for running TerraGear can be found here: ![]() Instead you must regenerate the terrain using a program called Terragear. You cannot simply modify the terrain and view the results within FlightGear. Airport layouts, such as runways and taxiways also fall into this category. ![]() These tiles are built up from elevation data (SRTM-3), and data indicating the terrain itself (such as VMAP0). The scenery itself consisting of tiles representing the terrain, such as whether the the ground is a road, field, city or the sea. ![]() The way scenery is created in FlightGear and how it can be modified can be confusing.Īt a high level, there are two separate components of the FlightGear environment - the scenery itself and objects that site on top of the scenery. ![]()
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